feat(theme): bump accent chroma, push sensory zones apart, richer status tokens
Phase 10b colour push: theme reads as Magnotia, not "subdued generic dark". Same lightness band as Phase 10a (AA preserved), more chroma across accent, status tokens, and zone surfaces. Dark accent: #c98555 -> #d68450 (subtle/hover/glow recomputed). Light accent: #a06a3e -> #a3683a. Dark status: success #7ec89a -> #5fc28a, danger #e87171 -> #e85f5f, warning #e8c86e -> #e8be4a. Light status: success #2f7549 -> #1f7344, danger #a83838 -> #b32626, warning #b89a3e -> #a08a1f. Sensory zones pushed further apart so each zone reads as its own environment: cave cools toward blue-grey, energy warms toward red-orange, reset cools toward green. AA on body text verified for every Card surface in both themes. Stale accent rgba (201,133,85) replaced with new (214,132,80) across nine files. --shadow-accent in colors_and_type.css mirrored. No secondary tint token added: Magnotia's identity is amber-as-the-only- meaningful-colour. Cheaper to add a second meaningful colour later if a real need appears than to dilute the discipline now. Default surfaces, text tokens, and borders untouched per scope.
This commit is contained in:
@@ -187,7 +187,7 @@
|
||||
<div class="flex items-center gap-2 px-7 pb-3">
|
||||
<button
|
||||
class="btn-lg rounded-lg font-medium text-white bg-accent hover:bg-accent-hover
|
||||
shadow-[0_2px_8px_rgba(201,133,85,0.2)]"
|
||||
shadow-[0_2px_8px_rgba(214,132,80,0.2)]"
|
||||
onclick={handleBrowse}
|
||||
disabled={transcribing}
|
||||
>
|
||||
@@ -213,7 +213,7 @@
|
||||
<div class="px-7 pb-3 animate-fade-in">
|
||||
<div class="h-[3px] bg-bg-elevated rounded-full overflow-hidden">
|
||||
<div
|
||||
class="h-full bg-accent rounded-full shadow-[0_0_8px_rgba(201,133,85,0.4)]"
|
||||
class="h-full bg-accent rounded-full shadow-[0_0_8px_rgba(214,132,80,0.4)]"
|
||||
style="width: {progress}%; transition-duration: var(--duration-ui)"
|
||||
></div>
|
||||
</div>
|
||||
|
||||
Reference in New Issue
Block a user