refactor(frontend): migrate JS modules to TypeScript

Wholesale JS -> TS migration of the frontend — stores, utils, actions,
and all Svelte component scripts adopt type annotations. Compile-time
surfaces (app.d.ts, lib/types/) added for shared DTO types.

Build plumbing:
  - package.json: dev:frontend script that runs svelte-kit sync first
  - tauri.conf.json: beforeDevCommand points at dev:frontend
  - run.sh: dropped the sed-hack that temporarily blanked beforeDevCommand;
    now relies on npm run dev:frontend to avoid double-Vite
  - jsconfig.json: allowImportingTsExtensions

Preserves all Group 1 behaviour:
  - page.svelte.ts keeps loadHistory / loadTasks Tauri-first, no
    localStorage; saveTranscriptMeta + mapTranscriptRow + mapTaskRow
    intact; update_task_cmd and update_transcript_meta_cmd invocations
    carry the correct payload shape.
  - Toasts, preferences stores typed without behaviour change.
  - Viewer still routes segment edits through saveTranscriptMeta; the
    Task 1.5 TODO markers are gone.

taskExtractor.ts is functionally improved during the migration:
  - multi-task matches in the same sentence
  - list-style shopping-verb expansion (get bread, milk, and cheese)

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-19 20:05:54 +01:00
parent 6605266587
commit d6bf9ed245
48 changed files with 1693 additions and 1156 deletions

View File

@@ -1,7 +1,11 @@
<script>
import { onMount, onDestroy } from "svelte";
<script lang="ts">
type SpinnerType = "dots" | "circle" | "pulse" | "stars" | "orbit";
let { type = "dots", speed = 100, classes = "" } = $props();
let { type = "dots", speed = 100, classes = "" } = $props<{
type?: SpinnerType;
speed?: number;
classes?: string;
}>();
const sequences = {
dots: ["⠋", "⠙", "⠹", "⠸", "⠼", "⠴", "⠦", "⠧", "⠇", "⠏"],
@@ -12,17 +16,14 @@
};
let frame = $state(0);
let interval = null;
let chars = sequences[type] || sequences.dots;
let chars = $derived(sequences[type as SpinnerType] ?? sequences.dots);
onMount(() => {
interval = setInterval(() => {
$effect(() => {
frame = 0;
const interval = setInterval(() => {
frame = (frame + 1) % chars.length;
}, speed);
});
onDestroy(() => {
if (interval) clearInterval(interval);
return () => clearInterval(interval);
});
</script>