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Lumotia/crates
Jake ed90de3c93 fix(A.3 #21): preserve audio contiguity across max_chunk splits in RmsVadChunker
Review feedback (CRITICAL): when a chunk hit max_chunk_samples during
continuous speech, emit_active_chunk reset state to Idle. The next
1-2 loud frames of post-split continued speech went into onset_buffer
and were silently cleared if silence arrived before the 3-frame onset
threshold — 50-100ms of user audio lost at every max-chunk boundary
in long-continuous-speech scenarios.

Splits emit_active_chunk into two variants:

- emit_active_chunk_and_close: the existing behaviour. Used for
  end-of-utterance closes and end-of-session flush. Truncates trailing
  silence, resets state to Idle.
- emit_active_chunk_continue: mid-utterance split on max_chunk. Stays
  in State::InSpeech, clears active_chunk for continued accumulation,
  advances active_chunk_start by the emitted length so the next
  chunk's start_sample is contiguous with this one's end. No
  silence-trim (by definition still in speech — end-of-utterance
  takes priority).

Adds max_chunk_split_preserves_audio_contiguity test: feeds 17 frames
of continuous speech into a chunker with a 4-frame cap, asserts
(a) chunk[i+1].start_sample == chunk[i].start_sample + chunk[i].samples.len()
across every pair, and (b) the final emitted region reaches the end
of the fed speech with no sample loss.
2026-04-22 08:01:14 +01:00
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